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UX/UI Designer: Advanced Course

To successfully promote products and services in the digital environment, businesses need UX/UI designers.

Their task is to design user interfaces that are comfortable, understandable, and aesthetically pleasing. The work of UX/UI designers determines whether the customer can get the desired service quickly and conveniently, and whether the business can make a profit.

Course syllabus
You will receive 181 hours of theory and 414 hours of practice.
This is enough to master an advanced set of tools and advanced skills of a designer.

Basic Step
Master the basic skills of a UX/UI designer to start in the profession. Go through the full cycle of digital product design: from learning basic tools to preparing design layouts. Learn how to lead the development process.

Learn how to train observation, one of the main skills in the design profession. Analyze work from different areas of art and design. Understand how to deepen skills in color, composition, and typography. Gather references you can use in your projects.

Preparatory Module
You’ll learn how to work with Photoshop and Illustrator, and get the necessary background for working with vector and raster graphics. Get acquainted with the main features of the tools and immediately apply them in practice. Each lesson includes a task for independent practice.

Controlling the Figma interface
Creating text blocks, grids, and adaptive design

Advanced Skills
Master the advanced skills of a UX/UI designer. Learn to develop creative and unique interfaces, integrating your own 3D graphics and bringing a static design layout to life using animation. You will analyze cases from leading IT companies and understand how to work with design projects.

AGIMA experience. Interface Design
You will learn how the work of interface prototyping and design is organized in the AGIMA agency. Company experts will talk about the goals and peculiarities of the target audience analysis during the creation of a product, and reveal the main stages and artifacts of prototyping. You will practice developing web and mobile interfaces of varying degrees of detail in Figma. You will learn how to present a prototype in non-standard formats.

Start working with standard blocks and in the Zero Block graphical editor, creating designs of any complexity. You’ll understand the possibilities of block customization and flexibility of their use. You will learn how to create different kinds of turnkey websites, connect payment systems and work with applications.

Tilda CRM. Mailing lists and connecting analytics
How to successfully use Tilda for marketing purposes and quickly test hypotheses

The ITECH Experience. 3D graphics for interfaces in Cinema 4D
Immerse yourself in working with 3D. Explore the functionality of Cinema 4D, one of the popular 3D graphics software. Learn skills for modeling and animating an object. Learn to create materials and light for realistic scenes. Understand the basics of using 3D in interface design.

Atvinta Experience. Interface animation in ProtoPie and After Effects
Explore the basic principles of animation and understand how to turn a static design into a dynamic and creative interface. Break down the basics of web and mobile animation. Master ProtoPie for creating interactive interfaces. Explore After Effects functionality, learn how to work with masks and layers, and understand how to use animation in combination with 3D elements.

Diploma Project
You will create a complete digital product: do audience research and competitor analysis, design user experience, perform visual design using 3D graphics and animation, adapt your solution for different platforms.